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Mobile Puzzle Game
Limu The Dream Child
Responsibilities
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Blocking out and designing levels
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Documentation of metrics and story
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Holding playtest sessions & iterating on player experience
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Task forces included in:
- Scripted events
- Gameplay & Features
- Story
- Music & SFX
Project Breakdown
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Engine: Unity
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6 weeks halfspeed
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Editor: Unity
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Developer team size: 12
PROJECT SHOWREEL
Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.
Credits
Graphics
Level Design
Programming
David Winroth
Emanuel Salomon
Bianca Reutergårdh
Elin Öhrman
Jonas Westerholm
Noel Larsson
Axel Winroth
Benjamin Frohlund
Fredrik Hård
Miguel Blix Manuel
Oscar Ruselius
Tove Lauresen
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