top of page

3rd Person Obstacle Game

Chase The Wind

Responsibilities

  • Blocking out and designing one of three levels

  • Holding playtest sessions & balancing level difficulty

  • Heavier focus on Level Art 

Project Breakdown

  • Engine: Unity

  • 8 weeks halfspeed

  • Editor: Unity  

  • Developer team size: 13

Screenshot 2024-03-31 1607371.png

PROJECT SHOWREEL

Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.

Credits

Programming

David Winroth
Julia Vestling
Tobias Puusaari Lehmann

Dag Peterson
Julia Nordlöf
Madalina Rusu
Olivia Bernardsson

Jenny Eriksson
Marcus Åkesson Schornack
Mathias Perez Bustos
Miguel Blix Manuel

Graphics

Level Design

bottom of page